Who would win a fight between a Norse Raider and a Japanese Sword Saint? A Knight wielding a long sword and a Viking with spear and shield? These questions have inspired some ridiculous television and Ubisoft’s For Honor.
When Mirror’s Edge made its debut in 2008, I was struck by how they made first-person platforming feel good. It had a wonderful sense of speed, simple to understand controls, and a more unique vision of the future than most sci-fi of today gives us.
I’ve had fun playing Multiplayer Online Battle Arena games–MOBAs for short–like DOTA 2 and League of Legends for more than a decade. I also really enjoyed the Borderlands games that I’ve managed to play. Hearing that the Borderlands team were making a game in the style I love sounded like everything I could ask for.